Nov 28, 2007 at 4:11 AM
Edited Nov 28, 2007 at 6:11 AM

I am working on a game with your framework. Great job with the framework! One thing I am having trouble with is positioning planes. I know where I want to put them, is it possible to set them up places besides the origin? Thanks.
Nov 29, 2007 at 6:49 PM
You can change the plane's Normal and Distance. Normal is the direction that the plane is facing and Distance is the distance of the plane from origin along the Normal.
But note that this plane is an unlimited plane and have no borders even if the shape in demo is limited. If you want a limited plane you may need to wait until the Terrain collision detection is implemented or you can implement it yourself.